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Picture-hanging puzzles
Erik D. Demaine
,
Martin L. Demaine
,
Yair N. Minsky
,
Joseph S.B. Mitchell
,
Ronald L. Rivest
,
Mihai Pȃtraşcu
Theory of Computing Systems
54
(4), 2014, pp. 531-550
The coolest way to generate binary strings
Brett Stevens
,
Aaron Williams
Theory of Computing Systems
54
(4), 2014, pp. 551-577
Perfect strategies for the Ulam-Rényi game with multi-interval questions
Ferdinando Cicalese
Theory of Computing Systems
54
(4), 2014, pp. 578-594
Gaming is a hard job, but someone has to do it!
Giovanni Viglietta
Theory of Computing Systems
54
(4), 2014, pp. 595-621
Optimal sensor networks for area monitoring using rotating and beam sensors
Stefan Dobrev
,
Lata Narayanan
,
Jaroslav Opatrny
Theory of Computing Systems
54
(4), 2014, pp. 622-639
Computational aspects of M.C. Escher's ribbon patterns
Ellen Gethner
,
David G. Kirkpatrick
,
Nicholas J. Pippenger
Theory of Computing Systems
54
(4), 2014, pp. 640-658
Practical algorithms for generating a random ordering of the elements of a weighted set
Kevin J. Lang
Theory of Computing Systems
54
(4), 2014, pp. 659-688
Scandinavian thins on top of cake: New and improved algorithms for stacking and packing
Helmut Alt
,
Esther M. Arkin
,
Alon Efrat
,
George Hart
,
Ferran Hurtado
,
Irina Kostitsyna
,
Alexander Kröller
,
Joseph S.B. Mitchell
,
Valentin Polishchuk
Theory of Computing Systems
54
(4), 2014, pp. 689-714
The kissing problem: How to end a gathering when everyone kisses everyone else goodbye
Michael A. Bender
,
Ritwik Bose
,
Rezaul Chowdhury
,
McCauley
,
Samuel
Theory of Computing Systems
54
(4), 2014, pp. 715-730
Spanning trees and the complexity of flood-filling games
Kitty Meeks
,
Alexander Scott
Theory of Computing Systems
54
(4), 2014, pp. 731-753
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